Digimon Survive is a painfully boring TRPG

A group of teenagers and their Digimon stand outside an abandoned school.

The Kids Are not Alright.
image, Witch Craft Co., Ltd. / Hyde

Digimon Survive, The new video game, created to commemorate the anime’s 25th anniversary, attempts to be both a visual novel and a tactical role-playing game. The result is the slogan of a game that is 70 percent visual novel, 20 percent tactical role-playing, and 10 percent horror; Overall as a 100 percent waste of my time.

Digimon SurviveDeveloped by Hyde & Witchcraft, follows a group of teenagers on a school camping trip who are inadvertently transported to a mysterious world where fictional anthropomorphic creatures called Digimon run amok. If you’re thinking that the concept sounds very similar to Pokémon, you’d be right. Digimon have to pokemon What DreamWorks Pictures Animated Film antz is for disney bug’s Life With the exception that most Digimon can speak. While in this new realm the nefarious Digimon want to use the children for a ritualistic sacrifice, a small group of Digimon make it their life’s mission to bring them back home safely.

Digimon Survive Attempts to fuse the visual novel style of dialogue choices with war-related social interactions personality, But it’s not very good at either of those things.

The combat in the game works similar to the turn-based combat system live Alive, where you can place your party members on the grid during fights. While their placement plays an important role in how the fight plays out, the strategy of the battle Digimon Survive Manage both cake walk and slog. As is common in most TRPGs, attacking the enemy’s side or back inflicts serious damage. problem with Digimon Survive does it take Speed ​​up animations for characters to travel in tiles across the game’s large battlefields, even if you press the skip button. Most of your movement will be spent within enemy range, depending on the number of party members you can take four to five turns before taking any action.

A slimy Digimon sticks out its tongue in a rocky forest.

You want to calm her down, don’t you?
screenshot, Witch Craft Co., Ltd., Hyde / Kotaku

Digimon Survive’s adventure and exploration side of things follows a visual novel formula of waving your cursor over objects and characters in the environment to discover more things about them. This, too, suffers from being a needlessly arduous part of the game. While the game encourages exploration, going so far as to flash the words on screen whenever the moment arises, unless items or people in the environment have an exclamation point on them, you’re wasting your time clicking them. Much like with James Sunderland or Heather Mason in the Silent Hill series, clicking on something like an accordion in an abandoned school results in flavor text akin to a lazy caption for a newspaper photo: it tells you what you can surmise rather than provide any illuminating commentary or of substance. See a pile of dusty drums in an abandoned music room? Chances are Takuma Momozuka, the character you play as, will reiterate the obvious saying, “Dang, those drums sure are dusty. Couldn’t tell you how long they’ve been there.” Thanks a lot, Takuma. I couldn’t have arrived at that point without your help.

Rarely does exploration reward you with items that aid you in combat scenarios. I became inundated with health items I never needed because that was a cakewalk as well.

Ryo stares in fear as Saki reads him for filth.

She’s right, and she should say it.
Screenshot: Witch Craft Co., Ltd. / Hyde / Kotaku

The teenagers and the Digimon in the game have the emotional fortitude of grade schoolers, which is honestly a part of the game’s charm. There’s a relatable awkwardness to the way they broach topics like the boys and girls sleeping in separate rooms. But what became grating is the Digimon’s ride or die affection for their human counterparts. Much like the original Digimon anime, the digital monsters care deeply about their human counterparts. They’ll mamoru Hell them out. but Digimon The show builds a believable bond between the pair. It is only the strengthening of these bonds that leads anthropogenic organisms to their development towards more powerful beings. In Digimon Survive, Evolution is just a little bit left field in the most ham-fisted way imaginable. While some Digimon, like hypertrophic reptiles with simple brains agumon, evolve after seeing that you try to protect them, the rest of Digimon’s evolution comes after a loud conversation given by Digimon to their human counterparts. It is eye-catching to say the least and feels unearned whenever a development cutscene interrupts an already drawn out battle.

You see, Digimon knows just about everything there is to know about its partners and can tell them what they need to hear in order to set their stomachs on fire and fight. It depends on where Digimon tells its allies how much they love them and how special they are. The only problem is that you, as a player, who have been hanging out with these dull characters for hours, haven’t been given the slightest of characterization, so the compliments don’t really get off the ground. While the game’s camera is telling you that it’s an emotional breakthrough moment, it comes across as characterization that Digimon are poking out of their drawn asses.

Saki falls to her knees as Digimon, a monstrous dinosaur, reveals her insecurities.

Don’t cry saki, you are very good haha.
screenshot, Witch Craft Co., Ltd. /Hyde/Kotaku

But of course the characters are brought to life, which is a very underrated TRPG experience so far, isn’t it? I’m sorry to tell you that those are the worst parts. if you ever watched japanese reality tv show Terraced House, especially its Tokyo 2019 to 2020 season, I would say the dynamic wayward teen is similar to that. there is bunch of downtime Despite the characters being made aware that Digimon wants to make sacrifices out of them and the characters walk around each other on eggshells until an “incident” occurs, where they all inevitably vent their grievances. Huh. You have a cast of fanatics: the meek girl, the popular girl, the dude with the stick to your butt, the clown, and the guy who doesn’t have anything positive to say. Instead of drama, which will take place when larger-than-life personalities are forced to work together, the characters have Digimon Survive There are soft cut-outs of character archetypes without the impression of depth.

The drama between the characters is also not compelling. In an instant, the characters will resist searching for answers in the world they are transported to. In the next, they’re worried about your passivity while the rest pass out… I don’t know, find the script for the game so they know what’s going on. The characters will run around waiting for a plot to happen to them. But when the moment comes, they’re all shocked pikachu face How has his inaction affected the party. Even when a lesson seems like it is being learned after a long diatribe about the need to communicate better with each other, teens immediately ignore the obvious red flags about each other. To back down.

To make matters worse, the characters block progress in the game while its villains advance the plot. play Digimon Survive It felt like reading over the shoulder of someone who was taking too long to turn the page. In the end, the characters either talk with each other around their issues or sit on their hands without taking action to advance the plot. It causes the visual novel choices to feel pedantic.

While the devs practically begged critics not to spoil anything that happens after the game’s fifth chapter in hopes of preserving the surprising emotional twists and tales the story has to offer, the plot points only left me disappointed. becomes three times. I began to actively root for the characters’ demise because of how ineffective the group collectively made my choices. You can promise to be whatever “deeply personal story” you want, but if I’d rather spoil my game than suffer to reach my conclusion, the journey isn’t worth it.

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